PlayCatan
Das offizielle Catan-Spieleportal

Sitemap

« Back

Seafarers Separately, or with Cities & Knights

The Four Islands

Required Number of Victory Points: 13 victory points (with C&K: 16 victory points)
Scenario:

After the set-up phase, there are two or three islands per player where he/she doesn’t have a settlement. Those are foreign islands to him/her.

Special Victory Points:

You obtain two additional victory points for the first settlement you build on a foreign island.


Heading for New Shores

Required Number of Victory Points: 14 victory points (with C&K: 17 victory points)
Scenario:

A distinction is made between the main island at the center and the small islands around it.

Special Victory Points:

You receive two additional victory points for the first settlement you build on a small island.


The Fog Islands

Required Number of Victory Points: 12 victory points (with C&K: 15 victory points)
Scenario:

Terrain hexes at the overcast center have to be discovered and settled.

Bonus Resources:

The player who first discovers a terrain hex by ship receives a resource of this terrain. This does not aply to the set-up phase.


Oceania

Required Number of Victory Points: 12 victory points (with C&K: 15 victory points)
Scenario:

Terrain hexes at the overcast center have to be discovered and settled.

Bonus Resources:

The player who first discovers a terrain hex by ship receives a resource of this terrain. This does not aply to the set-up phase.


Through the Desert

Required Number of Victory Points: 14 victory points (with C&K: 17 victory points)
Scenario:

A desert belt divides the main island at the center into two parts: a smaller part above and a bigger part below. All players have to build their first two settlements on the bigger part of the island.

Special Victory Points:

You receive two additional victory points for the first settlement you build on one of the small islands or on the upper, smaller part of the main island.


Greater Catan

Required Number of Victory Points: 18 victory points (with C&K: 20 victory points)
Scenario:

There is a big island at the center and smaller islands around it. At first, the smaller islands have no numbers. Each player builds the first two settlements on the main island. If a player builds a settlement on the coast, he may place a ship on the coast instead of a road.

Cities:

In this scenarion, each player may build up to 8 cities.

Resource Depletion:

As soon as a player's ship reaches the edge of a terrain hex belonging to one of the small islands, the hex receives a number. The first 4 (in a 3-player game) or 5 (in a 4-player game) number tokens are taken from a supply.

After the supply is depleted, the player whose turn it is must remove a number token from the main island (valid tokens flash). At first, however, only number tokens that satisfy the following 3 rules are available:

  1. The number token must belong to a hex adjacent to which the active player has a settlement or city.

  2. Each settlement or city on the main island must retain at least one hex marked with a number token.

  3. On a small island, the numbers 6 and 8 may not be placed next to each other, that is, on two adjacent hexes.

If it isn't possible to satisfy all three rules, the player may break the rules one by one in ascending order (1 - 3).


The Treasure Islands

Required Number of Victory Points: 14 victory points (with C&K: 17 victory points)
Scenario:

Treasures await the Catanians on neighboring fog-covered islands. Discoverers are rewarded! The rules of the Seafarers expansion apply.

Discovering Islands:

Islands are hidden in the fog-covered sea. To discover these islands, players must sail out into the sea. Whenever you place a ship next to a fog-covered hex, the fog clears and you discover either sea or land. If you discover land, you receive one resource produced by the discovered terrain hex as a reward. This does not aply to the set-up phase.

Special Victory Points:

Each foreign island that you build at least one settlement on over the course of the game is worth 1 special victory points.

The Treasures:

Not only islands but also treasures are hidden in the fog-covered sea. To claim a treasure, one of your ships must reach the intersection with the treasure. If you find a treasure, you either are rewarded with resources or a victory point.